-=README=-

суббота, 30 января 2010 г.

Реклама фф4

Ну, и раз уж мы заговорили о фф4, то нельзя не подметить, что рекламные ролики игры на все сто процентов отражают ее суть.



FF4 MMO

Знаете, кого я ненавижу? Американских дебилов, которые начали знакомство с финалками с фф4. Очевидно, это несколько видоизменило то, как они смотрят на мир, поскольку они до сих пор продолжают считать этот пафосный высер эталоном всего подряд, включая, лоло, сюжет. При этом эти пидарасы зачастую даже нумеровать ее правильно не умеют.

Так вот, они делают ММО по мотивам фф4.
Где сраная Скваря, мне интересно? Chrono Trigger Resurrection они прикрыли,а это - нет? Rrrrriiiight.

"Too much work"

The game’s linearity was just because depicting towns and so on like we did before was impossible to do on an “HD” console – it was too much work.

Мотому слишком запотел за работой, видать.

Реклама соседнего бложика

http://thatcrazymotomu.blogspot.com/

Кто-то не любит Мотому Торияму больше, чем я, раз взялся писать такой магнум опус.
Местами даже забавно.

Final Fantasy XIII is shit

Еще разок освежим в памяти все то, что у нас есть по фф13 на момент японского релиза.


*If your leader dies it's game over. if other party memebers die, you can bring them back with a phoenix down or other stuff.
*Dying results in the player restarting right in front of the enmy that defeated them with all items etc before the encounter began
*38 bluray, 30 gb is cutscenes/movies, 8 gb is everything else
*The party must first fight and defeat their summons before they can be used
*Nearly all summon fights will cast doom on the mc at the start of the fight requiring you to win in 3 turns or an instant game over. Most of these fights can be won in two turns. These fights are generally harder than most story non summon bosses.
*Touching an enemy from behind on the field can result in a preemptive strike where the enemy has already lost half its HP
*There are over 15 hours of sidequests that play exactly the same like that. That's it. Every sidequest is the same. It's easily comparable to FF7 Crisis Cores mission mode. The sidequests work like this. Get the mission from a person or the bounty board and then you are instantly warped to a location. Make your way to the end of the location, which will always be a straight line, and fight the designated enemy and then you will instantly be warped back into town and will have the sidequest completed.
*There are hardly any towns.
*The party is always fixed. The whole game just repeats the movie-battle sequence over and over [In fact the progression is closer to movie-run-battle-run-movie-boss-movie-run-battle…].
*You can’t flee battles [You can’t avoid most battles either as there is no sneaking past enemies, including weak ones].
*The best tactic is almost always endlessly attacking. There is next to no strategy or skill involved.
*The summons’ transformation scenes are a joke [i.e. Odin turning into a horse].
*The story is rubbish… [Spoilers omitted, but complaints centre on Snow’s constant and cringe inducing insistence that he is a hero and will “protect” whatever it is the antagonists are menacing this time]
*There are only 8 items usable in combat [For that matter, there are hardly any weapons or accessories, and the “crafting” system mostly consists of spending drops to upgrade their 2 stats].
*The levels are completely linear

Японцы игру ненавидят.